Forum: Blender


Subject: Orientation Trick

Cybermonk opened this issue on Mar 04, 2015 · 32 posts


heddheld posted Fri, 06 March 2015 at 4:38 AM

one thing about this forum its often (not always) connected to poser/DS content (look in a unity forum's blender thread and its all about unity lol )

that alone changes the "mind set" of what you want/need to do (my bro likes unity and I make some models for him but the limits for polycount etc make it a lot harder then poser stuff!! although I did learn a lot about baking so not all bad)

then there's the route we all take to end up in blender , when working I was autocad (other) and CNC programs, we [hardly] ever draw a line we'd specify a start point and a end point then early retirement forced me to find free or cheap software to pursue this as a hobby. Think the first non-cad proggy I found was anim8or followed by poser (Carrara ~Bryce etc) then wings then hex and finally (after 2.5 lol ) blender. I often start a model these days with one vertex! couple of years ago I woulda said that's MAD but it does give better toppo !!

Maybe we should ask Lobo to make a sticky for hints tips and tricks ??

My fav tricks is have a multi button mouse and map your fav shortcuts to it (I have a R.A.T. and it takes care of loop cuts and merge with one thumb click (is more but there the most used ) so if your looking for a new mouse .......... get a multi button one

Fav tip is map the shortcut for simple subD (not the modifier the one on T panel) to backslash , hands there anyway ;-)

ps to add a shortcut hover mouse over button and add shortcut ~ hit the key you want ........ DONT FORGET to save preffs and BEFORE you make shortcuts make sure that key combo isn't already in use

have fun and keep on blending