Forum: Blender


Subject: Modeling Exercise: Polyhedral Bow (Blender 2.73)

LuxXeon opened this issue on Feb 21, 2015 · 15 posts


LuxXeon posted Mon, 09 March 2015 at 2:58 PM

Thanks! This was a very good tutorial. It taught me a few things about Blender. The Bridge Edge Loops feature reminds me of Top Mod. Good to know I can do this in Blender!

Thank you.  Keep in mind that the Bridge Edge Loops will not behave like the Topmod handle feature in all cases. The internal algorithms are very different.  Topmod uses a clever Hermite Curve, and morphing algorithm to create the handles by interpolating the loop between two given points, which is very predictable and smooth.  Blender's Bridge Edge Loops uses bezier curve profiles, which can be quite useful, but not as "intelligent" in all situations.  Still, this is a feature which is far more convenient than standard bridging operations would be in some other packages, where performing the same type of modeling function wouldn't be nearly as quick and painless.

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