AsteroidLady opened this issue on Mar 10, 2015 ยท 15 posts
bagginsbill posted Wed, 11 March 2015 at 6:28 AM
You will have to make the shader that is skin-like into its own group (all comes to one node, one pin)
as well as make the cloth shader that is cloth-like or leather-like or whatever into its own group (one node, one pin)
and then you take those two pins into the Blender node as you're doing, which then goes into Alternate_Diffuse.
To do this you will use none of the built-in diffuse or specular on the root surface node.
This raises the question - how.
For that you'll want to learn to build shaders in general - a very lengthy discussion.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)