darknewt opened this issue on Mar 13, 2015 · 6 posts
vilters posted Fri, 13 March 2015 at 10:22 AM
Lowering bucket size furhter down and rendering in separate process are the only solutions.
But Genesis is very resources hungry. Good for one outfitted figure, two is like living on the edge, more is trouble in the house. (Certainly in 32 bit Poser 10.)
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!