MarkBremmer opened this issue on Mar 17, 2015 · 13 posts
MarkBremmer posted Thu, 19 March 2015 at 8:46 AM
Hi Tim_A,
WIPs aren't necessary but always fun to see. For a waterfall, I'd build a simple shape with the vertex or spline modeler and then then let the texture maps do the work that adds detail. (I did something like this 'Tis for the GLORY 1, a tornado - you can download the file if you want to check it out.)
Just make sure to post in the actual GLORY thread.
Looking forward to seeing it!
Mark