lvmink opened this issue on Mar 21, 2015 · 9 posts
RedPhantom posted Sat, 21 March 2015 at 10:11 PM Online Now! Site Admin
If you imported an obj file rather than a poser file, chances are you lack the *.mt5 material file needed to use the library. If this is the case, click on advanced tab. Right click on the material pallet (the same window or area under the tabs) to get a pop up menu. Choose new node>2d textures>image_map. A new node called image map is created. Click on image source and browse. Navigate to where you have the image saved and double click it. Click ok. now right above where it says image source, you'll see a little plug. Click and drag that plug to the plug by the diffuse color on the poser surface node. You'll need to repeat this for all the material zones for the object. You can change the material zones either by clicking on each one in the scene or near the advanced tab are 2 drop down menus you can use the material: one to access the material zones.
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