Forum: Poser - OFFICIAL


Subject: on earth it should connect input1 or input2 by blend node

atpo opened this issue on Apr 02, 2015 · 4 posts


vilters posted Thu, 02 April 2015 at 10:08 AM

Example:

Input_1  You select a true RED color
Input_2 You select a true YELLOW color

Blending => The amount of YELLOW that will be blended in with your RED.
0 = No Blending and the color stays true RED
.5 Half of between RED and YELLOW
1 = No Blending, all will be true YELLOW

1 gallon of RED paint mixed with 1 gallon of YELLOW paint = 0.5 Blending

And you can do the same Blending of textures connected to Input_1 and Input_2

And, LOL, you can control the Blending via a numerical value or by connecting a texture in the Blending node.

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
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