atpo opened this issue on Apr 02, 2015 · 4 posts
vilters posted Thu, 02 April 2015 at 10:08 AM
Example:
Input_1 You select a true RED color
Input_2 You select a true YELLOW color
Blending => The amount of YELLOW that will be blended in with your RED.
0 = No Blending and the color stays true RED
.5 Half of between RED and YELLOW
1 = No Blending, all will be true YELLOW
1 gallon of RED paint mixed with 1 gallon of YELLOW paint = 0.5 Blending
And you can do the same Blending of textures connected to Input_1 and Input_2
And, LOL, you can control the Blending via a numerical value or by connecting a texture in the Blending node.
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!