Forum: DAZ|Studio


Subject: Using Poser Content In Daz Studio for New Users...

cschell opened this issue on Apr 04, 2015 ยท 13 posts


cschell posted Sat, 04 April 2015 at 2:46 PM

First I will start by giving some tips on what to watch for in the Poser content you wish to add to use in Daz Studio.

  1. Poser Dynamic Items will not work properly in DS as Poser and DS have different ways of handling Dynamics. Make sure you check the items you buy to see if they are Dynamic and look at the Product Readme files to see if they offer both Daz and Poser versions before buying Dynamic content. If the content is Poser only then it will most likely not function in DS.

  2. Weight-mapped Figures for Poser also do not function properly in DS so this is something else to double check before buying for use in Daz Studio. Again this is because DS and Poser handle Weight-mapping differently so these items generally are not cross-compatible between the two programs.

  3. Procedural Materials for Poser won't function properly in Daz Studio either. Items using procedural materials may still function as figures or props in DS but the materials may need to have textures or surfaces manually set using Studio's Surfaces Tab. You'll have to decide if you want to use items or not that include Poser Procedural Materials, and again this is something that you can check for in most product readme's.

  4. Poser Light sets may work in DS but the effect of the lights may be different than how they look in Poser (I've used some Poser light sets in DS without issue but needed to manually adjust the settings for the lights in the DS Parameters Tab). Of note how-ever is that Ambient Occlusion and IBL light sets may not work in DS from Poser (I'm not certain of this as I don't use AO or IBL Lighting for my renders).

Now, having made note of those exceptions, most Poser content can be used in DS with only minor adjustments needed to surfaces to suit your rendering needs. Poser Hair (Hr2), Props (Pp2), Poses (Pz2, Fc2 or Hd2), most Figures (Cr2), and most Pz3 Poser scenes will function in Ds just fine. Also DS can now read Poser's Materials files (Mc6, Mc7 etc) so most of these should work in DS as well with a little tweaking once loaded. I may have missed a few so if anyone has anything to add to this information please feel free to add your comments!

To get your Poser Content to work in DS you will need to add a Poser Runtime to your Studio through the Preferences Menu... I'll provide a step-by-step set of instruction on how to do this below...

*As a side note, if you are using both Daz Studio and Poser you can use the following method to add Poser's runtime to your Daz Studio Library by following the instructions and navigating to Poser's Runtime folder instead of creating a new Runtime. Anything you install to Poser will then also be available for use in DS...