Forum: Freestuff


Subject: Wouldn't It Be Nice If SmartProps Worked With More Than Just One Figure...

3dcheapskate opened this issue on Apr 01, 2014 ยท 61 posts


3dcheapskate posted Wed, 08 April 2015 at 11:45 PM

I can now position the 'In Hand' katana correctly in DAZ Studio using the following (the lines beginning with a '#' are comments)

:HANDPROXYDATA

{propName},{externalName},{internalName},,,,,,

#Journeyer Scout Katana (In Hand),JScoutKatanaInHand,JScoutKatanaInHand,75.9741,22.9775,-10.0,0.571,0.089,-0.38

Journeyer Scout Katana (In Hand),JScoutKatanaInHand,JScoutKatanaInHand,16.4,22.12,79.98,0.546,0.198,-0.375

It's a completely different set of rotation and translation values from those that work in Poser (which are shown in the commented out line). This is because the rotation axes for the 'In Hand' katana are different in Poser and in DAZ Studio. The 'In Sheath' katana didn't have this problem because the rotation axes are the same in both.

The attached screenshot should help make this clear.

I'd really like to avoid having two sets of parameters in the datafile for each prop, so I'll be asking questions on various forums to try and resolve this.

file_5f93f983524def3dca464469d2cf9f3e.jp


The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.

*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).