Forum: Poser - OFFICIAL


Subject: Bronze and Verdigris

bagginsbill opened this issue on Apr 13, 2015 ยท 34 posts


monkeycloud posted Tue, 14 April 2015 at 2:15 AM

Lovely work BB.

I suppose a big problem with bronze is the huge diversity of patina finishes, altering both texture and colour, as well as levels of polish, one can see in real world examples, e.g. even just in terms of bronze statuettes like those in your sample render above...

However, the above looks like a very good generic bronze that I'm sure could be tweaked to emulate a good proportion of the examples of bronze I can find.

The technique from that previous pearlescent shader totally pays off here, eh?

The verdigris effect looks great. How does that work when the coverage / density of that layer is ramped up?