Forum: Poser - OFFICIAL


Subject: Material room - Texturing - Shaders - TUTORIAL

JIMMYJOHN opened this issue on Apr 09, 2015 · 40 posts


JIMMYJOHN posted Wed, 15 April 2015 at 1:48 PM

You have to understand I am a beginner, so I have studied an existing mirror shader tat whent like this:

REFLECTION COLOR / background connected to - SPHERE MAP / color connected to - BGCOLOR

Starting from there, I modify parameters to try to understand how it works.

But with your help and the one of another tuto, I now have a perfectly fine mirror shader.

I am now n the process of trying to make a metallic "flaky" paint.

Sometimes ago, a nice lady from the forum showed me how to do it using a very simple shader. Unable to find it anylonger (complaint how the forum search has changed).

I have tried to use and study your BBG Car Paint, but: