duanemoody opened this issue on Apr 14, 2015 · 21 posts
Glitterati3D posted Thu, 16 April 2015 at 3:39 AM
Teyon, Vilters, (and anyone else who would like to participate) I'd like to do a friendly "challenge" and let you guys show the user how you would morph a hoodie.
I have created a hoodie for DAZ's K4 which you can grab here: https://www.dropbox.com/s/yl768hhm8uj125y/Gi_K4Hoodie.zip?dl=0
It's fully rigged and includes templates (if some of the texture artists would like to have a play with it) and is fully re-distributable, with credit, when you are done. It's rigged in Poser for P7+, but does work in DS3, though the included textures are mc6 files. I don't have DS4, so I have no idea if it works in it or not.
The best way for me to learn something is to see how it's done. I'm going to work on a morph in the modeler (using PML) but I'd really love to see how you guys would handle the same object, creating a hood down control and I think it would be helfpful for others.
If you have the time, of course.
(the pants are not included, just the hoodie)