Forum: Poser - OFFICIAL


Subject: Material room - Texturing - Shaders - TUTORIAL

JIMMYJOHN opened this issue on Apr 09, 2015 · 40 posts


bagginsbill posted Thu, 16 April 2015 at 10:45 AM

Fine here's the shader and now a super short description.

The bottom part is doing the glossy. The left pawn only has that part.

The top part is doing the glitter. The right pawn has it.

The sparseness of the glitter comes from generating mostly negative numbers in the Noise and then throwing those away with the Clamp.

The Clouds node is there to thwart a bug in Poser that produces obvious repeating patterns in the Noise.

Choose Glitter color based on base color. They are usually related - I basically pick the base color mixed with some white. I usually do that with nodes, but I wanted to keep things simple. So - three nodes for glitter.

There are many other variations - but I won't show any until you ask for specific goals because typing into this God-forsaken piece of crap software is extremely risky and I'm so damn pissed off I can't stand it. 

Click this for the full size version. https://live.cdn.renderosity.com/forum/comments/4200014/file_a0a080f42e6f13b3a2df133f073095dd.jpg

I should not have to manually supply that link but the software seems unable to do anything that makes sense.

file_a0a080f42e6f13b3a2df133f073095dd.jp


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)