Forum: Poser - OFFICIAL


Subject: Material room - Texturing - Shaders - TUTORIAL

JIMMYJOHN opened this issue on Apr 09, 2015 ยท 40 posts


bagginsbill posted Thu, 16 April 2015 at 9:14 PM

Your scene has nothing besides the car so the reflect node finds nothing to reflect.

When you add the SphereMap, you're invoking its fall-back technique, which is if it can't find an object to show in reflections, it will show what the "Background" channel has in it - your SphereMap.

That's why I mentioned you should be using an EnvironmentSphere - something to surround the entire subject. This not only provides reflections, but also matching lighting (with IDL).


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)