JIMMYJOHN opened this issue on Apr 09, 2015 ยท 40 posts
bagginsbill posted Thu, 16 April 2015 at 9:37 PM
Earlier I mentioned the importance of an environment sphere instead of a sphere map.
Here's a demonstration.
See how this little stage appears to be surrounded by a sunlit apartment? That's the environment sphere.
Now when I look closely at the stage, I see that environment reflected in those pawns.
But - notice how the room is tack sharp reflected in the chrome pawn, but blurry and indistinct in the red rubber pawns? That's something you can't do properly with the SphereMap - no blurring. I don't know why it works that way - but it just does. Also, it's much better to put the environment image on the environment sphere, than to put it in many shaders of each individual prop.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)