Forum: Blender


Subject: Fitting a round object to a square face

false1 opened this issue on Apr 17, 2015 · 11 posts


false1 posted Sat, 18 April 2015 at 3:28 PM

I essentially did what KobaltKween suggested but used tris on the end caps as in the vid Lobo3433 linked to. I've got 4 ngons surrounding the eyes that i could fix by adding tris somewhere. Aren't ngons worse than tris? Exported it out to Poser and slapped a quick wood texture on it. It's turning out well so far. Thanx for the help.

file_b3e3e393c77e35a4a3f3cbd1e429b5dc.jp

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