nerd opened this issue on Apr 10, 2015 · 112 posts
Male_M3dia posted Sun, 19 April 2015 at 4:18 AM
No one has ever bought Poser for the content (unless it's the new folks that are buying GameDev.) Daz doesn't need Poser users anymore - they have gotten themselves a completely new customer base. As far as the Poser userbase - we have options - keep using legacy figures whether it is DAZ figures or good ones, use figures that are designed to work with Poser 9+, force the genesis figures into Poser, or my favorite - all of the above. Like you, I like choices.
What very few people here seem to grasp is that each company has a different business model. DAZ is a content brokerage that dabbles (poorly) in software - they sell razor blades. SM is a software house that dabbles (poorly) in content - they sell tool kits. SM has been steadily adding features to the software that allow us to repurpose our content and retrofit new technology into legacy content, thus increasing the value of the content we already own (not to mention saving money for things that are more important than that 73rd version of a corset for Vicky - like the next version of Poser). Of course, to take advantage of that, the enduser has to get out of the Poser 4 workflow, but once they do, well, the sky is the limit.
I gotta disagree with the "DAZ makes better content". The quality of what is being made has been steadily going downhill over the past few years IMO. I have content (mostly clothes) that were made a decade ago that are better that what is currently rolling out of DAZ today. Have you noticed that most of the clothing content no longer has movement morphs? Good lord, we had that back in the Gen 3 era. Then there is the fact that there is less & less variety of clothing. Victoria 3, Sydney & Miki have a wider variety of clothing than the DAZ Gen2 figures.
As far as figures, they have gotten less useful as well, especially from a TCO perspective. From Gen 2 to Gen 4, all one needed was the base figure and the head & body morphs. The cost of the figures as gone up by about 50%, because now we need the base figure, the ++ head & body morphs & then all of the additional "base" figures (at $30 - $45 apiece). And they all have different UV maps, which means I can't move 1 skin texture from 1 figure to another. And don't get me going on all of the Caucasianized non-white characters I.e. very few of the Asian (or any other characters) have black eyes, for instance - but almost all of them have blue eyes, WTF?).
Are you guys doing this again? Seriously. Here's the deal since you guys are "bashing to make yourselves feel better": Ssybryan is correct on the first paragraph. DAZ doesn't need Poser no longer as they have their new customer base. Also the while Poser users are debating and bashing, while the software hasn't been innovating... and adding features to convert 3rd party content because vendors can't be bothered with poser native figures isn't innovation, it's resigning to their own fate they created... poser users simply haven't been buying. Guess where users have been buying instead? It's that company you insist on derailing every thread with bashing. Tying it back to the survey, one thing SM misses once again is addressing needs of the content developers, the ones that make... or used to make your content. DAZ simply makes the best software for content developers. That's why their figures are so good, that's why Genesis 2 content is now popping up on every site, now including RDNA and there's push on those sites for their vendors to open up DAZ Studio and learn it because now they can't get by without making their items for DS users. It's also why now more DS items are no longer including Poser support, especially in light of Iray being the new default rendering engine.
Also on the movement morphs, there's been a few items that have movement morphs. The new Antfarm mech suit has a body suit underneath that have movement morphs, drop morphs and floor prop morphs... for both the male AND female. Pays to actually look at the store content before you are quickly proven wrong with something that released yesterday. Finally on that faulty TCO perspective: Gen 2 to Gen 4 had one figure base, true.. but those clothes couldn't easily be shared, nor new shapes added, no teens... Genesis 1 and 2.. are capable of sharing clothes.. there went your TCO argument. Adding custom creatures like the once from Rawart and Antfarm that can also wear those items... more savings on clothing. Skins... yes there a different UV maps, but vendors aren't locked into them and you can pull over your Gen4 skins too. Lower TCO again. Then Lee 6... dude his default eyes are dark. Then a bunch of asian characters released with him. Then Mei Lin for the girls, last month you had black male and female released.. a specialty characters to counter your Caucasian argument. I don't think you actually look at the site before you post, you're just making up stuff you imagined to go with your cut-n-paste responses you use over and over. A little reality wouldn't hurt you or anyone else thinks Poser is so much better that you can't help bashing DAZ to make you believe it. Hope you guys put realistic responses on that survey. I did. ;)