Forum: Blender


Subject: Fitting a round object to a square face

false1 opened this issue on Apr 17, 2015 · 11 posts


false1 posted Sun, 19 April 2015 at 6:23 PM

I can see that there's more than one way to get the job done. I tried Warlock279's method. Subdividing the whole model caused a lot of squaring and sharpening of the model. So I just did two edge loops, horizontal and vertical where the eyes go, it retained it's shape pretty well and it will be easier to tweak. I'll fix up the eye and drop it in later. I can see how it will fit now.

Nice image KobaltKween.

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