Forum: Poser - OFFICIAL


Subject: casting shadows???

DarkElegance opened this issue on Apr 19, 2015 · 48 posts


bagginsbill posted Tue, 21 April 2015 at 11:46 AM

For pond water, your shader must have some diffuse in it, and it looks to me like you are not doing the Fresnel effect properly so it looks pretty fake.

There is a recent thread where I posted a lot of links to water tutorials - one of them discusses murky pond water quite a bit.

Go to the thread "on rendering water" and you'll find the links. The one where I wrote (pond, lake, river) is where you want to go but I suggest you read all of them.

file_444399.jpg


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