DarkElegance opened this issue on Apr 19, 2015 ยท 48 posts
bagginsbill posted Tue, 21 April 2015 at 1:16 PM
"its still not like the "gel" light I made. Am I doing something wrong still?"
Probably. You're not telling me what you're doing. I can only guess.
You forgot to enable the shadows. (need them enabled)
You're using depth-mapped shadows. (they cannot do the detail you want in a large outdoor scene - use raytraced)
You forgot to enable raytracing.
The "Shadow" setting on your light is 0 - should be 1.
I'm pretty sure it's something like that because you haven't got any shadows at all, anywhere.
You'd notice if you'd just do some simple white-object tests instead of dealing with a thousand complexities.
I also can't see where you've placed your square so I can't tell if it even is in the right location.
Look at my picture - reproduce this - it took me 1 minute to assemble. From start to finish. How long are you rendering? (Answer: too long to learn what is going on)
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)