JIMMYJOHN opened this issue on Apr 23, 2015 · 19 posts
seachnasaigh posted Thu, 23 April 2015 at 5:43 PM
You could re-map all of the items together, so that they share the same UV scale. This would be my preferred method.
Or, use a procedural texture, which won't be dependent on UV scale.
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5