MistyLaraCarrara opened this issue on May 01, 2015 · 28 posts
hborre posted Fri, 01 May 2015 at 2:49 PM
"It can be even easier than that:
Click "merge Zones To Weight map" in the Joint Editor. It will create a weight map according to the sphere zone, and you can work from this instead of painting a weight map from scratch.
Now you can delete the Sphere Zone, or set the Weight map to "Replace" mode - don't use "Multiply" or "Add" because it'll give you funny results."
Ah, I wasn't aware of that point. Excellent call; better than converting every joint unnecessarily. Who needs weight-mapping on the figures anyway.