MikeMoss opened this issue on May 03, 2015 · 15 posts
primorge posted Mon, 04 May 2015 at 8:17 AM
Maybe obsessively overthinking this? Even with clothing that is integrated into the figure you find the typical deformations in the mesh as you would with conformers (except for poke through, of course)... using game meshes as the example you find this too. The only viable options are the ones that are already in place. Doesn't hurt to dream, though.