seeker opened this issue on May 02, 2015 · 19 posts
seeker posted Tue, 05 May 2015 at 11:13 AM
Try making the room invisible. Get Z-depth render of the contents. In photo app, select and delete the white background. Get a Z-depth render of just the room prop. Overlay first render extract atop the second (room) render.
Just throwing out ideas; don't know if it will help.
The problem with that is that the room's invisible wall gives the gradation so I can't get any zdepth with it in the render. I'guess it's easier to just place simple planes where the wall would be. It's a pain but at least it gives me a complete map :)