Forum: Poser - OFFICIAL


Subject: Gamma Correction Woes with Transparency maps

jura11 opened this issue on May 12, 2015 ยท 10 posts


vilters posted Tue, 12 May 2015 at 1:41 PM

Render settings should Always be with IDL and GC ON, and at 2.2

Color maps like diffuse textures loaded with "Render settings" or GC at 2.2

Black and white textures like transparancy, bump, and displacement maps, HAVE to be loaded in the material room at Gamma Correction set at 1.000

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
"Do not drive faster then your angel can fly"!