maclean opened this issue on May 10, 2015 ยท 17 posts
markschum posted Tue, 12 May 2015 at 2:49 PM
the material settings
Notes: The mask used was not scaled for the uv map of the book prop so I scaled it to get it to fit (more or less)
The mask is Image_Map_2 which is white text on black background.
Image_Map is the original cover texture. I use it for specular and bump. Thats not a proper bump map but used as example.
Blender is diffuse
Blender_2 is alternate specular
Blender_3 is the bump channel.