Forum: Poser - OFFICIAL


Subject: Gamma Correction Woes with Transparency maps

jura11 opened this issue on May 12, 2015 · 10 posts


jura11 posted Tue, 12 May 2015 at 4:44 PM

OK here are few renders 

First one is Sexy Dress II with R3D textures as you can see transparency are again over the place 

1621mde.jpg

Here is same render but postworked with PS(I've adjusted only levels)

10xefiw.jpg

Third render and there I've plugged between the transparency map Math_Function ,set this to Gain and under Value_2 I've put 0.8 and transparency now looks like should 

t4u74p.jpg

Same above(3rd) render,but now has been postworked in PS(levels only)

sbhg6a.jpg

Thanks,Jura