Forum: Poser - OFFICIAL


Subject: Question about dynamic clothing

AsteroidLady opened this issue on Mar 22, 2015 ยท 33 posts


moriador posted Sat, 16 May 2015 at 2:27 PM

Lots of sweet tips here. I've been playing with a lot of freebies lately. It's fun resurrecting dynamic clothing for Vickie 1 and using it on a newer figure. If the mesh is good, it never goes out of style.

Something I just started doing with some of the lower resolution items that end up with a lot of jaggy quads after the sim: use Snarlygribbly's subdivider on the cloth prop after the sim. I use Snarly's subd, rather than Poser's, because with Poser's subd, a lot of props just explode. Snarly's is much more forgiving. Plus, converting a prop to a prop isn't a big deal. Just uncheck the "undo after render." The result is a much smoother prop that's easier to work with with the morph tool than some very low res clothing, plus it's now the shape of the dynamic morph, so if you accidentally delete your sim, you're not screwed. :) You could subd before the sim, if the mesh is so low res that it's causing collision issues and pokethru. But it's a much faster sim if you do it after.

For converting conforming to dynamic clothing -- and dealing with some issues you might come across -- this vid is pretty sweet:


PoserPro 2014, PS CS5.5 Ext, Nikon D300. Win 8, i7-4770 @ 3.4 GHz, AMD Radeon 8570, 12 GB RAM.