hornet3d opened this issue on May 16, 2015 · 532 posts
moriador posted Sun, 17 May 2015 at 3:06 PM
We had a classic car show here in town this afternoon, so I was admiring freshly restored cars. Man, some true artist there. A true WHAW show.
@ Pumeco
Long time ago, I bought 3 items from "at the time" very respected vendors. I was so dissapointed to the point that I "swore" to never - ever buy content again.
And I "swore" to report whenever I see something out of order to protect customers to fall in the same trap.. By now, and we are 2015 in my book, some of us can "see" right through a product. And I WILL report and WILL open my mouth to protect other buyers from falling in the same trap. And, NO, I do NOT have to "buy" to open my mouth when I see something.
The word has fallen : Beta - testers.
Some try to get in the beta test circuit just to get the figures / content / apps for free and or sooner then the others. They will fill your inbox with praise on how good you are, just because they are so afraid to be kicked out again.
Others, report, document, and often get kicked out for opening their mouths. So? Its up to you? What kind of opinions do you like?
The problem is ALWAYS the same. ALWAYS.
The beta testers get the product when it is in its final stage. And then when they find a basic issue (if they dare to report it) it is WAY too late to repair, or one has to "undo" " 2 to 3 years of work.
Poser, and most other 3D apps, only need 2 things to function: The obj file and the cr2 (Or the equivalents of those.)
If a beta tester finds an issue with the initial obj file? => BANG ! => Years of work down the drain. => All morphs, and everything that followed behind them => Washed away.
This is an issue I have mentioned a few times: Get some motivated bata testers FROM DAY ONE ! And listen to them.
Content creators do not need YES-YES sayers. They need valued, argumented, documented and motivated feedback.
EVERY beta tester should have seen what David is showing in the screengrabs.***About Scarlet.
***We are not talking about a novice here. There should be years of experience globalised in that figure. So we can be open and critical.
YES, there are some good features in that figure. Yes, some things are well thought out..The problem, as usual, is WELL before all that great stuff..=> The basic obj file, and the basic rigging.
And, NO, I do NOT have to buy to see and report what I think.
But she does only have 3 texture maps, with minimal seam splits, Vilters! :D Seriously, though -- your efforts probably aren't appreciated by the buyers. But it's people like you that spur many creators to make great models. So: thank you. I think your tone is a bit harsh, but I take that as a sign of sincerity. I wouldn't want to be on the receiving end of your critique, though. One must be extremely brave to create a human figure for Poser.
Nevertheless, even accepting that serious flaws exist -- which Shvrdavid has pretty much demonstrated unequivocally -- I actually still really like the figure. Seriously. Maybe I'm just demented (I'm not as young as I used to be). But she looks good in my renders.
The point about third party add-ons is a real concern, however, regardless of how much individual buyers might like or not like the original figure. You can't make content for something that needs an update that will render your content obsolete or unusable. Which makes me sad. :(
PoserPro 2014, PS CS5.5 Ext, Nikon D300. Win 8, i7-4770 @ 3.4 GHz, AMD Radeon 8570, 12 GB RAM.