Forum: Blender


Subject: Tutorial: Model A Floral Star Ball In Blender 2.74

LuxXeon opened this issue on Apr 25, 2015 · 25 posts


LuxXeon posted Mon, 18 May 2015 at 3:48 PM

Sorry, I'm not quite sure I understand your meaning, maxxx.  Like most other modeling tasks, there's various techniques one can use to achieve a result.  So-called math modeling is no different than modeling any other object in 3d space really.  For example, I know of at least 3 different techniques to achieve a starball, like the one in the original post of this thread.  Some methods may take a little longer than others, so I usually share the most efficient route I know, but there's always another way.  The steps involved in modeling can be considered formulaic I suppose, but then the same can be said about modeling a human head, a house, or a car. There's at least 3 or 4 different techniques a person can follow when trying to achieve any three-dimensional object;  everything from box modeling, to edge-extrusion techniques all involve their own steps and methods to creating the polygons, depending on the artist as well as the software being used.

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