hornet3d opened this issue on May 16, 2015 · 532 posts
NanetteTredoux posted Tue, 19 May 2015 at 2:10 AM
Have you tried adjusting the joint parameters on the pants? Sometimes this is necessary even after using the fitting room, depending on how far the clothing mesh sits from the figure mesh. Baggier clothing will require additional JP adjustments than tighter fitting clothing will. You can also create ERC adjustment morphs that will react to the leg bending in the areas where you're getting poke-thru. You can create those morphs inside PP2012 and 2014 with the morph brush and the parameters menu, without having to go into another modeling app.
Also, you can transfer morphs from the figure to the clothing via the figure menu > "Copy morphs from..." option. If you haven't already tried that of course.
Yes I copied the morphs and before that, I made sure all the hidden morphs were visible. I spent some time trying to adjust the joint, but it isn't simple and it isn't quick, and this is a free item. As Robynsveil put it, struggling with rigged clothing when dynamics give a far superior result, is a waste of time.
Poser 11 Pro, Windows 10
Auxiliary Apps: Blender 2.79, Vue Complete 2016, Genetica 4 Pro, Gliftex 11 Pro, CorelDraw Suite X6, Comic Life 2, Project Dogwaffle Howler 8, Stitch Witch