hornet3d opened this issue on May 16, 2015 · 532 posts
vilters posted Thu, 21 May 2015 at 8:38 AM
Allow a small comment please; What upsets most end - user / customers is the nature of the errors made, and how these slipped through the system.:
Basic- errors that were made at a very early stage by respected content creators. => (No problem yet, there is a safety net )
The beta-testers did not see or report ( Oeps, the safety net is failing! )
The Renderosity Quality Control team did not see or report (Jakkes, the last safety net is gone ! )
The documented errors are of the kind the community accepts from beginners, from free stuff creators, from the less experienced, but not from a well respected content creator.
All reported factual and documented issues are so basic, They all surfaced within hrs of release. => They should have been seen by the creators, the beta-test team, and the Renderosity QC team. **=> The whole system failed.
** --------------------------------------------------------------------------------------------------------------------------------
No figure will ever be perfect, agreed. If this release proves anything at all?
It proves the value of an independent, dedicated, motivated, technical beta-test team from day1.
Facial shapes, body shapes, large or small breasts do not matter; That is the artistical freedom; => The playground of the creator.
True artists are so focused on the artistical value that they sometimes make the most basic technical errors.
=> These have to be reported and corrected in the beta-test cycle, and that's why you need an independent technical beta- team from day1.
The last asymmetrical native Poser figure with an asymmetrical obj file was Sydney, a long time ago. The newer Poser features need "figure object file symmetry" to work properly. That's why some of us have been hammering SM's door down => KEEP the figures symmetrical ........ PLEASE !
The application and the figures need to be "in sync" to work properly.
And Poser needs symmetrical object file figures for all its newer functions to work as designed.
**
For Scarlet's release? The whole Scarlet beta-test cycle failed. Including the Renderosity QC.
**The only lesson that can be learned is: Install an independent technical capable beta- system from day1, and listen to your beta-testers.
Have a nice day all.
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!