hornet3d opened this issue on May 16, 2015 · 532 posts
randym77 posted Thu, 21 May 2015 at 4:16 PM
What I am most dissapointed about is how she bends. Because of this, she basically still gives that appearance of a typical 3d character due to rigging issues. EG hard to get realism. If she bent more naturally then maybe I would be a bit happier, but as she is now, there are way to many distortions in too many places.
This is why I wish they'd let David fix it. I like Sixus' stuff and have bought it before, but weight-mapped figures are different, and it seems like they're not really used to it yet.