hornet3d opened this issue on May 16, 2015 · 532 posts
AetherDream posted Mon, 25 May 2015 at 10:23 AM
In terms of Poser future development, I do think that the powers that be do need to take a close look at who they are primarily marketing their product to and put more effort into a content support market. I also think that to make a very highly developed character that is suitable for the content creation market, it takes a lot of experience with a team that is supported by the software developers. I know what people are saying about dial morphs here in relation to V4 and her morphs ++, but the average end user customer really needs those morphs to get a look that pleases them. I cannot remember the last time that I used a zbrush/original morph that someone else made without doing some of my own dialing over the top of it. Most of the time I never even touch someone else's original morph that they did for the V4 character simply because I have a preference for a particular look that I can get just fine using the dials. I have the same experience with Genesis 2 and with Dawn, both of which I use and whose morphs are sufficient to create looks that I like. When I look at investing in a character, whether it is for DS or for Poser, I kind of compare the developer created dial morph options to the extensive set of Morphs ++ that was developed for V4.
Back to the OT, I think that a "Vickie Killer" for the Poser market needs to come from a development team, whether it is SM, Daz, HW, or whoever, who is focused on creating a character that has Morphs ++ range of morphs that enables the end user to easily morph the face into dramatically different shapes, that takes advantage of some of the rarely used Poser features such as the face room, and also is the primary focus for content creation with a team that can back it up. With that said, I think Scarlet is a nice addition to the runtime, but will likely experience a similar level of success as many other independently developed figures.
It's hard to say what the future will hold for Poser development at this point-- with Nerd 3D now heading up the project, I am very much looking forward to seeing what direction Poser takes. It will be interesting and hopefully some exciting new developments--
"People who attempt define what art is or is not, are not artists"---Luminescence