jamminwolf opened this issue on May 23, 2015 · 215 posts
RorrKonn posted Mon, 01 June 2015 at 12:39 AM
**Male_M3dia
** do you even know what box modeling is ?
have you ever boxed modeled any thing ?
do you even own a box modeling app ?
have you ever tried to morph V4 using box modeling tools ?
jamminwolf
you have box modeling tools to model meshes with.
you can use box modeling tools to morph a mesh.
a mesh is any 3D object.
then you have sculpting tools.
there two different ways of making and morphing meshes.
time stamp 1:50 he's using box modeling tools to morph V4
https://www.youtube.com/watch?v=QNazgfhm14M
maybe not the best example but ya can see her polycount is around 20,000
https://www.youtube.com/watch?v=BILitPXem6s
V4 polycount is around 60,000 if ya tried to morph V4 with box modeling tools likePaweł Łyczkowski did with the MakeHuman basemesh .
the extra 40,000 polygones would cause you a lot of grief.
ya have some room to move on a 20,000 polycount character .
there's no moving room on a 60.000 polycount character.
============================================================
The
Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance