mr_phoenyxx opened this issue on Jun 09, 2015 ยท 30 posts
mr_phoenyxx posted Wed, 10 June 2015 at 8:20 PM
Huh... well what do you know. I have no idea why or how that works, but turning up the "Value" of HSV does seem to cast more light. Mostly I'm not sure how there is light in the scene with no Ambient being used?
Let's try adding our infinite light back in to get our shadows back. I played with the settings on this one to get the look I wanted. I turned the HSV down to 1.5 and the infinite light is at 90%:
Material room: