Forum: 3D Modeling


Subject: How does one put a ship in the ocean and see the sea meet the horizon?

Huolong opened this issue on Jun 11, 2015 · 13 posts


maxxxmodelz posted Sat, 13 June 2015 at 10:51 AM

You can do the multiple plane thing, but I believe Poser 10 and above has subdivision features built in.  If you don't have a version that supports subdivision surfaces, then there's a Python script out there that can do this. So you would scale the sea object larger, then apply an increased amount of subdivisions to regain a balanced resolution, and then resize the textures or materials as well.


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.