DigitalDreamsDS opened this issue on May 08, 2015 · 28 posts
maxxxmodelz posted Mon, 15 June 2015 at 11:43 AM
Oh, I totally agree that Blender IS being taken very seriously, for sure. But unlike your personal situation, where your bosses were more than happy to save on licensing seats, a complete pipeline move to Blender in most pro studios wouldn't be nearly that smooth or easy. In studios where there's 30 to 100 seats in the pipeline, there's tons at stake when you're thinking about switching to another software, and it's not a matter of making a quick decision. Consider mid to large size studios needing to re-trainin 30 to 100 people on a different software platform, and basically telling them that their years of schooling and certifications in whatever professional software will no longer be useful. This isn't something to take lightly. Many studios allow their modellers to use whatever software they personally like, so long as it has a way to transfer into the downstream pipeline easily, like FBX. Depending on the genre, I'd say Blender is probably making up only about 1-3% of professional studio piplelines. I'll see if there's any officially documented numbers on this, but I can't imagine it's any more than that. This is something I'm sure Foundation would like to see change, but in all honesty, I don't see it happening soon.
I will be very curious to see what happens with this plugin, if it does exist.
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.