VirtualWorldDynamics opened this issue on Jun 14, 2015 · 787 posts
VirtualWorldDynamics posted Thu, 18 June 2015 at 3:39 PM
@Morkonan : Excuse me, i didn't answer to your question, No I don't use the wind generator in Poser: I never use it and I don' know what are its capabilities. By against, I have my own wind generator, It can be use or modify during the simulation. For now, I only has a strength, a random strength based on vertices and 3 directions values. I want to include a squall system based on the time.
For now, the program only works with Poser. The first reason is that Poser was created to manage Characters, clothes and hair. I could write an import of .OBJ files for many software, I regularly works with 3D Studio Max, its scripting methods (MaxScript) are very different to Python. I often import .OBJ files in Max but it has not been created to manage characters libraries. I don't know Carrara, by against, I know it is a very good software. In my mind, the program(VWD) works with Poser but it could generate animations for all the software than you could need.
I hope this answers to your questions. It is important to understand that an .OBJ file don't need to be included in a Poser library, you can import every .Obj file you want using all the methods you want and make a simulation with it (them). The only necessary thing is to have a basic license of Poser who is not expensive. I don't receive money for this. ;-)
@Biscuits : The rendering is in progress creation. I hope you like it.
Thank you for the attention you have for this thread.
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