AsteroidLady opened this issue on Jun 18, 2015 ยท 24 posts
shvrdavid posted Fri, 19 June 2015 at 7:48 PM
Refitting clothes can be done entirely with Poser, but it is not a cut and dry operation by any means.
There are a lot of variables in the clothes that will alter the way it has to be done, just as the differences between the characters default shapes.
As far as extreme differences go, this is a fairly good example of what can be done just with Poser.
The original outfit is on the right, it is Ruby for Star. The one on the left is a refit to V3. It is not perfect. I did it fairly quickly to figure out a better way to do it, I am still working on the dress. There are a lot of layers to deal with in the dress, and tons of details to retain...
I used scaling, the Morph Brush, exporting it and importing it back in to weld it, then the Fitting Room (You could use the Setup Room in 10 to do the same thing) to insert the rigging and regroup it. The morph transfers needed touched up as well, due to the numbers of layers and the distance they are from the character.
Any piece of clothing can be converted to another character in Poser, but how long it will take and the route you take to get there differs on just about every conversion if there is a lot of detail to retain.
Some things are easy to explain, other things are not........ <- Store -> <-Freebies->