vilters opened this issue on Jun 15, 2015 · 30 posts
wolf359 posted Sat, 20 June 2015 at 9:51 AM
In a Direct answer to the thread title my response is; Nothing would happen....absolutely NOTHING!!!!.
Consider this question:
what would happen is someone released a program That would natively support 99 percent of the content in your existing poser runtimes,( even my old Mac poser6 runtime simply copied over to my new win7 PC)
And offered you native figures & Content that were an order of magnitude better than any native poser figure. and a thriving marketplace to support them
Implemented a native physically based internal rendering option that is on par with rendering solutions like the mighty Vray from Chaos group,in still image quality.
Gave you a superior nonlinear character animation system and made it all FREE eliminating the legacy software conundrum that plagues & impede the poser market,as anyone can always have the latest version at the cost of a download.
Well poser users ,for the most part would sit and demand that the most attractive features of said program be added to poser because they prefer to "stay in the poser environment".
We have a plugin for Cinema4d called Interposer pro
it supports ALL( non python dependent) poser formats
allowing Me to have a better version of poser running Inside Maxon Cinema4D
I am using it ,along with Daz studio,& Iclone to create a feature length animation film based in the marvel comics universe.
IMHO if someone created a similar featured poser content plugin for Blender
I predict less than 2% of the poser user would bother to try it
Why ??...because they want to "do everything within poser" and refuse to consider otherwise.