Forum: Poser - OFFICIAL


Subject: Conforming clothes and hair animation

VirtualWorldDynamics opened this issue on Jun 14, 2015 ยท 787 posts


VirtualWorldDynamics posted Tue, 23 June 2015 at 12:20 PM

@Wimvdb : I didn't reply to your question "Can you have multiple sims? (more than one figure with cloth and hair)". No, I consider VWD as an additional function of Poser. It opens and closes like the cloth simulator that does a simulation at a time. However, I have implemented a system that can save the settings of a cloth or hair. It could be envisaged to provide several chained simulations that could run without intervention.

@Bopperthijs : Marvelous Designer is a great program. I have no intention of trying to compete with him. His simulations are fast and have very good qualities. In simulation garment, the elastics are springs on which we decrease the reference distance. I wrote a tool that worked according to this principle for plating objects. You are right to say that this system would be really helpful in the program. I will think about how to implement the interface.

@Biscuits : I fought with your hair ;-)), there are more than 300,000 vertices. I think I found a way to simulate your hair. Tomorrow, I will publish a video showing the result. I arrived a little to the limit of the program. I think you'll be satisfied.

Tomorrow, I will publish a video that shows a pose of a character using conforming cloth and hair. With this video I want to show what has been the starting point of my development. I also want to show that Poser is perhaps primarily a poses tool and to show what may be the interest of VWD for generating realistic poses.

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