piersyf opened this issue on Jun 23, 2015 · 18 posts
Miss Nancy posted Wed, 24 June 2015 at 1:22 PM
if you turn off lite emitter, posersurface doesn't participate in IDL bounces. if it's hair where only single (outside) surface visible in render in typical empty poser scene, then lite emitter wouldn't matter, but if it's got multiple complex surfaces or is in fully-populated scene, lite emitter would matter. maybe they speeded up hair render in PP2016 so users won't turn off ray-tracing any more.