DalekSupreme opened this issue on Jun 23, 2015 ยท 332 posts
JoePublic posted Thu, 25 June 2015 at 11:42 AM Online Now!
Sorry, Zev0 and M3M, but that's BS.
My "skill" ?
If I wanted to build figures from scratch, I wouldn't waste my time with Poser or Studio.
The Gen 3 figures had enough polys to create detailed, life like sculpts without the need of any "super secret PA-only tools". Heck, I did my first sculpts by using hundreds of Poser magnets.
V4 had fewer polys, G1 even fewer, G2 a few more, and now we're back to fewer again.
So, how do I create DETAILED sculpts with such few polygons without the HD tool?
I can't.
Not without changing G3's base mesh radically, and if I do that, everything needs to be re-rigged from scratch, and then I can just as well stick with the figures I already custom rigged myself.
No, DAZ wants me to stay a passive consumer, buying the cool HD morphs you, Zev0 or Rawart create.
But they don't want me to be able to make my own.
(Not to mention that HD morphs made for a certain sculpt are pretty much useless for another sculpt. So even if I be a good customer and buy your HD morphs, they'd be useless for my own sculpts.)
And that pretty much sucks.
DAZ is taking away full control of G3 out of greed.
It's "good buisiness", yes, and the average "click-click-render" crowd that never does more than rendering pre-made stuff might not care, but it IS limiting options.