EClark1894 opened this issue on Jun 29, 2015 · 761 posts
hornet3d posted Mon, 29 June 2015 at 10:26 AM
Skin textures. Hundreds and hundreds of skin textures. Also, I have more and better older woman characters for her than for any other figure that I own, and more ethnic characters. I own quite a lot of clothing for her too, but I'll often choose to make something new rather than use purchased clothing. Nearly 600 V4 characters in my V4 runtime.
I think you make a very good point and something that is missed in all the talk of new figures. Although sometime ago now V4 was released with the pin up in mind and it took a while for the market to develop and, in the main, it is only in the later years that the older textures appeared for V4. All the new figures are to some degree still in the pin up phase, nothing wrong in that, except that if I adopt one of those new figures where do I go if I want a older figure, most likely straight back to V4. That is why I am in no hurry to change for I know with any new figure it will be a transition from V4 to the new figure X. Another factor is, like Boni, I have some characters that have a sentimental value, some that have developed over years not months. I have worked with V4 so long I know how I can create the characters I want, what works and what does not. Any new figure I take on will take some serious time for me to understand and adapt. I am not against better figure or better bending I am just well aware that is a small part of the story for any new figure and if I am going down a new road I would like to have some idea of the destination and any possible road blocks that might appear on route.
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.