Snarlygribbly opened this issue on Dec 17, 2013 · 582 posts
false1 posted Mon, 29 June 2015 at 3:16 PM
I'm using the "Backgrounds made Easy" prop from Daz, and EZ Mat. On the wall I've used the BBStripes plugin. You'll see in the center of the wall the stripes don't line up properly. This is because the wall consists of two material groups WallA and WallB and the polygons are set up unevenly to accommodate an optional window or door. I've gotten around this issue with other textures by offsetting the texture on one wall until they match. Works well with textures because I just adjust V offset in the 2D image node.
I can't figure out how to do that in either the plugin or materials window for BBStripes. Is there a node I can place after Diffuse color to skooch the pattern of WallA over to match WallB? Some other method?
Thanks.
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