DarkElegance opened this issue on Jun 29, 2015 ยท 22 posts
DarkElegance posted Tue, 30 June 2015 at 7:31 AM
Also, is there a way I can keep a color map(say stained glass window) But still add the setting of "glass" to it without changing the texture map?
Plug the image map into the refraction color and make sure the color chip is white. Add the refraction value and render. Laurie
The surface window doesnt seem to allow me to "plug" in a node. Not like I do in poser material room. is there a tab I am missing?
https://www.darkelegance.co.uk/