Forum: Poser - OFFICIAL


Subject: Interactive media center (Coming soon)

3D-Mobster opened this issue on Jun 30, 2015 · 14 posts


3D-Mobster posted Fri, 03 July 2015 at 8:56 PM

Some features seem very reminiscent of MotionArtist by SmithMicro, which I've considered acquiring on numerous occasions (but haven't yet).

However, I don't believe MotionArtist has the ability to track variables, create your own "stats", and do decisions based on those. This looks really cool to me 3D-Mobster.

Does it only "export" to one format when you finalize the project?

And when can I get my hands on it? :D 

Yeah think you are right in regards to Motion artist, I have only tried a demo of it so can't say for sure. But you can also animate in there program, that is limitation in mine, because to really make it cool, it would need to be 3D but then I need an engine capable of that and its beyond me as one person, unfortunately :). And 2D animation using High quality renders like flash animation i don't think would be very useful or give very good end results, but works fine if its simple graphic, but think you would end up having lighting issues and very stiff looking animations. However have thought about adding parallax as it can make some cool effects i think. If you are not sure what it looks like here is an example where it works quite well i think: Link: Nevermind the bulletsBut I do think my program stands out when it comes to the variables, because they allow you to create stories that can force or put the viewer in surprising situations, which of course makes it funnier i think as its harder to predict how things might turn out.

So my aim is to make it so you can make things thought of like:

Game of Thrones game

https://www.youtube.com/watch?v=nfohvHENZFk

Life is strange

https://www.youtube.com/watch?v=AURVxvIZrmU

Which of course have 3D controls, but are very story driven games, where mine is probably less game and more story due to the lack of actually moving a character around :).

Regarding export, when the project is finalized you get a program that you run like you would any other exe file. Which is the Interactive player capable of reading the project files. So the final project is like you would run Poser or some other program and it will play you project.