Forum: Blender


Subject: Tutorial: Model A Ported Cube For Render Or 3D Print

LuxXeon opened this issue on Jul 02, 2015 · 33 posts


Lobo3433 posted Sat, 04 July 2015 at 4:49 PM Forum Moderator

Thanks, Lobo, but I don't think I'll ever use Hexagon again after yesterday.  I just don't see any advantage at all to the workflow or tools, compared to Blender.  It literally felt like modelling with a handicap of some kind.  I finally modelled the ported cube about 20 times last night in Hex, and the very best time I could achieve was just over 1 minute, and that's only if I didn't make any selection errors.  I honestly don't see how people find Hexagon easy. The ONLY thing I found particularly useful in Hexagon was the Lay-On tool.  3dsmax has something like that called the Placement Tool.  I haven't found anything in Blender like that yet, but doesn't matter for every day modelling.  I'm happy to stick with Blender.

I agree with you fully about Hexagon it really is not worth keeping in the work flow. I did find that the large address aware utility I mentioned also helped speed up Bryce which I still use often for some renders and scene making. But Blender is my main tool for modeling and and is the focus of my 3D learning path and what I come across that I can't do I usually find answers to places I am stuck at easier for the vast community Blender has 

Lobo3433

Blender Maya & 3D Forum Moderator 

Renderosity Store

My Free Stuff

Facebook

Twitter

Renderosity Blender 3D Facebook Page