LuxXeon opened this issue on Jul 02, 2015 · 33 posts
Lobo3433 posted Sat, 04 July 2015 at 4:49 PM Forum Moderator
Thanks, Lobo, but I don't think I'll ever use Hexagon again after yesterday. I just don't see any advantage at all to the workflow or tools, compared to Blender. It literally felt like modelling with a handicap of some kind. I finally modelled the ported cube about 20 times last night in Hex, and the very best time I could achieve was just over 1 minute, and that's only if I didn't make any selection errors. I honestly don't see how people find Hexagon easy. The ONLY thing I found particularly useful in Hexagon was the Lay-On tool. 3dsmax has something like that called the Placement Tool. I haven't found anything in Blender like that yet, but doesn't matter for every day modelling. I'm happy to stick with Blender.
I agree with you fully about Hexagon it really is not worth keeping in the work flow. I did find that the large address aware utility I mentioned also helped speed up Bryce which I still use often for some renders and scene making. But Blender is my main tool for modeling and and is the focus of my 3D learning path and what I come across that I can't do I usually find answers to places I am stuck at easier for the vast community Blender has
Lobo3433
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