Forum: Poser - OFFICIAL


Subject: It's Playtime... Not Paytime

willdial opened this issue on Jun 30, 2015 · 55 posts


RorrKonn posted Mon, 06 July 2015 at 11:02 AM

That's unreal for games.I'm going to half to rethink the way I think about game meshes.

still think ryse went a little crazy with the polycount.

https://www.youtube.com/watch?v=0fv__G6KJQ8

time stamp ya can see the wiremesh.

 

 

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